THE ARCANE CARD INDEX
Your collection.
Engineered.
Browse every canonical Riftbound card, record legal quantities, and prepare a collection-aware deck from the cards you own.
ALL CANONICAL PRINTINGS
928 cards in the archive
RIFTBOUND DECK INTELLIGENCE
What Riftfoundry calculates—and what it does not.
Riftfoundry is a canonical Riftbound card database, collection tracker, and deterministic deck workbench. Its RDS score explains the result through card quality, mechanics, synergy, antisynergy, resource pressure, and current format rules.
How are cards scored without match data?
Every card receives a bounded foundation value from visible properties such as Energy, Might, Power requirements, rules text, speed, interaction, draw, and scoring. It is labeled as a foundation prior—not presented as tournament evidence.
How do synergy and antisynergy work?
Reviewed trait packages connect enablers to payoffs. Flow can use a filled trash, Hunt can feed Level and XP outlets, and Empower can unlock Empowered effects. Concentrated setup with too few payoffs receives an explicit orphan-engine penalty.
Does AI choose the final deck score?
No. The live score is deterministic and versioned. AI may later propose candidate traits for human review, while approved card text, coefficients, rules, and calibration snapshots remain the authority.
![Riftbound Unit: Blazing Scorcher. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/15ed971e4029a92b362a81ccadf309fb81e40b81-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Brazen Buccaneer. As you play me, you may discard 1 as an additional cost. If you do, reduce my cost by [2].](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/d481971f7560e7235e7d6934767da18daa019eff-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Chemtech Enforcer. [Assault 2] (+2 [S] while I'm an attacker.)
When you play me, discard 1.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/19dcf211457d9c9c6e9ea0cd32af76c2c92a3160-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Spell: Cleave. [Action] (Play on your turn or in showdowns.)
Give a unit [Assault 3] this turn. (+3 [S] while it's an attacker.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/95d476a1e88ff547fb846149619177bc7e3cea9f-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Spell: Disintegrate. [Action] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. If this kills it, draw 1.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/a27374ac3a81f3dfefb43c3c3237c23b4883cb5a-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Flame Chompers. When you discard me, you may pay [C] to play me.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/1f6f5ebd18e5daac30d62626fddd785c4b457c2b-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)

![Riftbound Spell: Get Excited!. [Action] (Play on your turn or in showdowns.)
Discard 1. Deal its Energy cost as damage to a unit at a battlefield. (Ignore its Power cost.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/2906c932c482af17fbb2979a8c42a6992f95d6a6-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Spell: Hextech Ray. [Action] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/1e7d12693822c38377ddc8f15db23e2f9b6d560a-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Legion Rearguard. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/aedece01c7792c689050460db1670e6b9b15b61f-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)

![Riftbound Unit: Noxus Hopeful. [Legion] — I cost [2] less. (Get the effect if you've played another card this turn.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/c3bb6f4cb58feeb50e396d12ec9865c5434025af-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Pouty Poro. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/d541bf3bcb5aa3ad0d48d87f5753569b72ac426f-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Spell: Sky Splitter. [Action] (Play on your turn or in showdowns.)
This spell's Energy cost is reduced by the highest Might among units you control.
Deal 5 to a unit at a battlefield.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/01faae468720dd5bf5e3fe12ba56c01af70263be-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Captain Farron. Other friendly units here have [Assault]. (+1 [S] while they're attackers.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/4c65e2cae6748590f589ad8b26bc5a20c0d770c2-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Dangerous Duo. [Legion] — When you play me, give a unit +2 [S] this turn. (Get the effect if you've played another card this turn.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/3c02ea9e438d407c739276b788e015ac93843651-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Gear: Iron Ballista. This enters exhausted.
[T]: Deal 2 to a unit at a battlefield.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/9b5cfe757b6067994e17e284eba46433880a1461-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Noxus Saboteur. Your opponents' [Hidden] cards can't be revealed here.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/b78f0c822cb984db24ac3f1956cc8c10f8f88b22-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Raging Soul. If you've discarded a card this turn, I have [Assault] and [Ganking]. (+1 [S] while I'm an attacker. I can move from battlefield to battlefield.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/037647d0decc94ff4a5d53b11cf36afe9d849533-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Scrapyard Champion. [Legion] — When you play me, discard 2, then draw 2. (Get the effect if you've played another card this turn.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/10f096d2b469fd73329386e5efe88c9bec667d7c-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Gear: Sun Disc. [T]: [Legion] — The next unit you play this turn enters ready. (Get the effect if you've played another card this turn.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/146d7514f15e6674f471f3aa9c3fadf22c0b634b-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Spell: Thermo Beam. [Action] (Play on your turn or in showdowns.)
Kill all gear.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/88661e852b864491e6d7f5f087caf4263f61c361-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Gear: Unlicensed Armory. Discard 1, [E]: Choose a friendly unit. The next time it dies this turn, you may pay [C] to recall it exhausted instead. (Send it to base. This isn't a move.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/1a80bedd893d9024fc90f108da36b4fd1d496ad6-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Spell: Void Seeker. [Action] (Play on your turn or in showdowns.)
Deal 4 to a unit at a battlefield. Draw 1.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/5b64b63c6be58ff3c33c7fb3c2dcb168d64e287e-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Spell: Blind Fury. [Action] (Play on your turn or in showdowns.)
Each opponent reveals the top card of their Main Deck. Choose one and banish it, then play it, ignoring its cost. Then recycle the rest.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/d74ba4998df9348408f1400090a0b0737c675fbd-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)

![Riftbound Unit: Darius, Trifarian. When you play your second card in a turn, give me +2 [S] this turn and ready me.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/bf7a4900fd2296972c1305a4707c23860bb0522e-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)


![Riftbound Unit: Jinx, Demolitionist. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Assault 2] (+2 [S] while I'm an attacker.)
When you play me, discard 2.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/d6cac988aa7798945e550eba6841d3993868c4a4-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Raging Firebrand. When you play me, the next spell you play this turn costs [5] less.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/9566fc064c098bd7f3540f3074dc6353c7ca5663-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Gear: Ravenborn Tome. [E]: The next spell you play this turn deals 1 Bonus Damage. (Each instance of damage the spell deals is increased by 1.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/81f968126026635e5b9a2fa1048fc979fcd13a1d-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Spell: Shakedown. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose an enemy unit. Deal 6 to it unless its controller has you draw 2.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/ab71d92c94bf609e2fa6efc8fec06fe1e8b10108-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)

![Riftbound Unit: Vayne, Hunter. [Assault 3] (+3 [S] while I'm an attacker.)
If an opponent controls a battlefield, I enter ready.
When I conquer, you may pay [1] to return me to my owner's hand.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/b38a22e6f4bfaa8589f32754a7466fe5214e81b5-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Vi, Destructive. [Ganking] (I can move from battlefield to battlefield.)
Recycle 1 from your trash: Give me +1 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/7ab52254ac49b8853fc7ae65b03aaee3f8c5994a-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Immortal Phoenix. [Assault 2] (+2 [S] while I'm an attacker.)
When you kill a unit with a spell, you may pay [1][C] to play me from your trash.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/7b623ae985bf5f362b6d8d4a17e9b8146aeae3c3-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Kadregrin the Infernal. When you play me, draw 1 for each of your [Mighty] units. (A unit is Mighty while it has 5+ [S].)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/733c32b1fccc7e2983cbb3586358152f90a6df04-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Kai'Sa, Survivor. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I conquer, draw 1.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/3d942c02ad4e96a36dba14d663c5105bb6614500-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Gear: Seal of Rage. [T]: [Reaction] — [Add] [C]. (Abilities that add resources can't be reacted to.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/fbdd14adb40b0ca46b89f476a356fa21413d812e-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Volibear, Furious. [Deflect 2] (Opponents must pay [A][A] to choose me with a spell or ability.)
When I attack, deal 5 damage split among any number of enemy units here.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/c9165d49b8caae9a856433cd5151e8b368eb80b5-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)


![Riftbound Unit: Clockwork Keeper. As you play me, you may pay [C] as an additional cost. If you do, draw 1.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/417e606418349bb25d4b07d460fa043ad85f2778-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Spell: Defy. [Reaction] (Play any time, even before spells and abilities resolve.)
Counter a spell that costs no more than [4] and no more than [A].](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/4989bfcc4bd7be77051f0c2c349a981ba9c273e0-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Spell: En Garde. [Reaction] (Play any time, even before spells and abilities resolve.)
Give a friendly unit +1 [S] this turn, then an additional +1 [S] this turn if it is the only unit you control there.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/03c0ec7eaa5957a62869dad2a0ce40913fc874a9-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Spell: Find Your Center. [Action] (Play on your turn or in showdowns.)
If an opponent's score is within 3 points of the Victory Score, this costs [2] less.
Draw 1 and channel 1 rune exhausted.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/cd9d798b496fdce133c5b0106d636a230b6e7ebe-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Spell: Meditation. [Reaction] (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, you may exhaust a friendly unit. If you do, draw 2. Otherwise, draw 1.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/7103336ab0d7f7bebdaa4155e4258d8d9beb06de-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)

![Riftbound Spell: Rune Prison. [Action] (Play on your turn or in showdowns.)
Stun a unit. (It doesn't deal combat damage this turn.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/21867baeaced3c22cda5f40f6b6c9a8dad4b7042-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)

![Riftbound Unit: Stalwart Poro. [Shield] (+1 [S] while I'm a defender.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/c4a5d7178e783c3975749271b6df333a82a2328a-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Spell: Stand United. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Buff a friendly unit. Buffs give an additional +1 [S] to friendly units this turn. (To buff a unit, give it a +1 [S] buff if it doesn't already have one.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/4d10570e70a998de520d4baba254c3b726caa4f0-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Sunlit Guardian. [Shield] (+1 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/28bce7a662b9008f65565300f828d98790a641e1-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Wielder of Water. While I'm attacking or defending alone, I have +2 [S].](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/5b38a7758705bd739caf07b5c0c49482a4a23015-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Adaptatron. When I conquer, you may kill a gear. If you do, buff me. (If I don't have a buff, I get a +1 [S] buff.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/a3ddb00a2a872eaceb96469739531414aa27455d-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Spell: Block. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Give a unit [Shield 3] and [Tank] this turn. (+3 [S] while it's a defender. It must be assigned combat damage first.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/36f7352e715fe073631ed85be41408c9a38ab865-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Spell: Discipline. [Reaction] (Play any time, even before spells and abilities resolve.)
Give a unit +2 [S] this turn. Draw 1.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/8b9613970b505e3ad6abe2d51d091778314a7d48-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Eclipse Herald. When you stun an enemy unit, ready me and give me +1 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/bbe4fec278b8960681f97da658dc2f06ee46c4bd-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Gear: Mask of Foresight. When a friendly unit attacks or defends alone, give it +1 [S] this turn.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/03824709acbb4151d13b083a842c4702a3e61221-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Poro Herder. When you play me, if you control a Poro, buff me and draw 1. (If I don't have a buff, I get a +1 [S] buff.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/166b718a8517fcceac7e7d4f6acbc4fa0bbc2c55-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Spell: Reinforce. Look at the top 5 cards of your Main Deck. You may banish a unit from among them, then play it, reducing its cost by [5]. Recycle the remaining cards.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/5bb4ce960c7636dac103c560a2e2f4e32f9d5390-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Gear: Spirit's Refuge. When you play this, buff a friendly unit. (If it doesn't have a buff, it gets a +1 [S] buff.)
Friendly buffed units have [Deflect] if they didn't already. (Opponents must pay [A] to choose those units with a spell or ability.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/26d5e54580d1f17ed6c35a66ac6a90ce56c99ec8-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Spell: Wind Wall. [Reaction] (Play any time, even before spells and abilities resolve.)
Counter a spell.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/72c4dbe48d06916c847dab40340e5f05228fadfe-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Wizened Elder. While I'm buffed, I have an additional +1 [S].](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/7b98797789ad7e3a6cf52126b82a42ec6f269bb7-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)

![Riftbound Unit: Blitzcrank, Impassive. [Tank] (I must be assigned combat damage first.)
When you play me to a battlefield, you may move an enemy unit to here.
When I hold, return me to my owner's hand.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/654dcc4aef0a0b5a0c6e928d7aae397a52c3ab17-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Unit: Caitlyn, Patrolling. I must be assigned combat damage last.
[T]: Deal damage equal to my Might to a unit at a battlefield. Use this ability only while I'm at a battlefield.](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/51e6bacf25d19e7c391367ff107efb9e0b9f1ff5-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)
![Riftbound Spell: Last Stand. [Action] (Play on your turn or in showdowns.)
Double a friendly unit's Might this turn. Give it [Temporary]. (Kill it at the start of its controller's Beginning Phase, before scoring.)](https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/9062d372d299c5c6a0c679f0ff07ba71590ca5f1-744x1039.png?accountingTag=RB&auto=format&fit=max&q=82&w=420)


